No installer is included. The executible can be found at Release\ProjectEqualizer.exe


Known Issues:
When not executed through Visual Studio (in either debug or release), few, if any notes will be displayed on the screen.

Beat detection is an estimate, not 100% accurate. Depending on different styles of music and bass/trebel used, the amount of notes can vary from what was expected.

Future Features:
File IO that will open an mp3, wma, or other audio file and create a binary file with the parsed beat timing information to make a customizable game by the sounds you import.

A playlist that will keep track of the songs in which you have loaded, allowing fast accesses without the need to reparse.

Seperating channels and frequencies of audio to visually show the beats and clefs as affected.

